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Auto Physical Damage

Resources for Dealerships

September 13, 2020
MIN READ

Mitchell International

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Auto Physical Damage Article

Mitchell Canadian Collision Summary: Q3 2017

November 21, 2017

The average gross initial appraisal value, calculated by combining data from all first and third party repairable vehicle appraisals uploaded through Mitchell Canadian systems in Q3 2017, was $4,003 - a $178 decrease from Q3 2016. Factoring for development yields an anticipated increase to $4,042.

Auto Physical Damage Conference

NACE Automechanika 2018

February 8, 2018

With hundreds of exhibiting companies and thousands of attendees,

Auto Physical Damage Article

Taking a Position on Pre- and Post-Repair Vehicle Scanning

October 7, 2017

As vehicle complexity has increased exponentially in the last decade, collision repair diagnostics has taken center stage in the collision repair industry. With millions of lines of code, repairers must be prepared to fix a computer network on wheels. Read more about the Importance of Automotive Diagnostics in Collision Repair.

Auto Physical Damage Article

Average Length of Rental for Repairable Vehicles: Q3 2016

October 7, 2017

Continuing a recent trend, U.S. Length of Rental (LOR) increased by .5 days in the third quarter versus the same period the previous year (11.4 to 11.9) powered by a surge in claims frequency and an escalation of complex repairs. The regional results are very similar to those from the second quarter with the Southwest nearly two days longer than the U.S. average at 13.8 days, an increase of 1.3.

Auto Physical Damage Article

Mitchell Total Loss Data: Q1 2017

October 7, 2017

The chart below illustrates the total loss data for both vehicle age and actual cash value of total loss vehicles processed through Mitchell servers.

Workers' Comp Article

Five P&C Hot Topics and the Trends Fueling Them

October 7, 2017

Does virtual reality have practical applications for the P&C and collision repair industries? While it may be too soon to say what the overall impact will be, we are seeing interesting applications that go beyond entertainment. Virtual reality is being used to train doctors, create architectural models, and test the safety of new car models in a virtual setting before manufacturing them. It’s easier to see the potential benefits of augmented reality.

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